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Pforzheim University Winter Show 2011
by Owen Ready   
 
Lai envisages a scenario in 2050 where street art becomes 3D. Click for larger images
Matthias Graf with his Audi Raum2 monovolume MPV
Korbinian Strunz's project is an extreme expression of a pared-back, super-efficient vehicle
Marco Pack's road-trip vehicle for Moon tourists
Michal Wojtaczek's urban system design project

Christopher Lai
Rebellious Architecture

The naivety of this Kia-branded coupe's side profile is intentional. While thematically based on a child's three-box doodle, subtly resolved surfacing and super-precise detailing whispers its sophistication. Lai envisages a scenario in 2050 where street art becomes 3D thanks to temporary nanotechnology-based structures straight from the spray can. Precise lines or random forms, the cityscape – including the city car – will become a blank canvas for urbanites looking to express their inner child. The car's interior cocoons its occupants from the frenetic, overcrowded city.

Christopher Lai detail
Matthias Graf's Audi Raum2
Plan view render of Strunz's Messerschmitt
Marco Pack's 400 Megameter Bachelor project
As its name suggests, Simplexity (above and below) is a project that deals with the differing layers of complexity

Audi Raum2
Matthias Graf
Monovolume MPVs are traditionally seen as the antithesis of 'premium', an aspersion Graf has attempted to dispel with his Audi-branded people mover. Its six occupants are positioned in two staggered rows of three, with a centrally-mounted driver. He cites the idea of a third row of seats as 'unpremium', with those in the rearmost row getting a raw deal. Externally, the entire body surface above the waistline is glazed, with all graphical elements – including its fragmented head- and tail lamps and its softer, less aggressive grille – sat behind. Reverse-rake A-pillar and extreme cab-forward stance via the DLO graphic adds dynamism to the monobox paradigm.

Mensche und Maschine
Korbinian Strunz
Badged as a Messerschmitt, Korbinian Strunz's project – translated as Man and Machine – is an extreme expression of a pared-back, super-efficient vehicle. Its design owes as much to aerospace than automotive – pertinent given the brand's heritage – with ultra-low drag aerodynamics. The front wing and wheel spats act as aero control surfaces, Strunz adamant that each element of the car earns its keep. As well as its efficiency, the vehicle - its designer deems it too minimalist to call a car - also greatly increases the sensory act of driving as an antidote to the current convention of isolating a driver as much as possible.

400 Megameter
Marco Pack
What would a car be like if we removed all the constraints placed upon it by the Earth's environment? That's the question Marco Pack asked in his Thesis, in which he envisaged a road-trip vehicle for Moon tourists. Devoid of aerodynamic considerations thanks to its vacuous environment, its outer shell – a radiation shield – is a perfect cube. Within this sits an organic form for its occupants. While it appears random, its shape has been formed by an ergonomic study of the movements performed by the occupants during their time exploring the planet.

Simplexity
Sebastian Platzer
As its name suggests, Simplexity is a project that deals with the differing layers of complexity (and simplicity) in today's products. Using Dieter Ram's Braun (and therefore Jonathan Ive's Apple) products as examples, Platzer's project reveals its fundamental intricacy the closer one draws. Its overall form is of a single component, draped over a black chassis, yet take a step forward and details such as the pixelated transition from body to glazing become visible, while the single black surface that runs around the perimeter – simple in concept – reveals itself to be highly elaborate in execution. Platzer describes it as being like a printed image, constructed of many pixels. Like an iPhone, the car's real design is not its form, but rather its function.

Dynamic Environment

Michal Wojtaczek
Based on the statistic that around 60 per-cent of the world's population will live in cities by 2030. Rather more of a systems design project than pure product, Wojtaczek's design centers around the integration of both personal and public transport, with small, single-occupancy pods able to move both independently and also travel en masse via trains that run the established infrastructure. The pods themselves are minimalist in design and can rotate to a standing position when parked in order to maximize space efficiency.

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