Watch: Creating detailed textures in the digital world
Two tech wizards show off their ability to design detailed digital models through using Substance by Adobe
Pierre Maheut, head of special projects, 3D & Immersive, Substance by Adobe, talks through some of the benefits of using Substance – the company’s texturing tool that allows designers to improve realism and creativity in their digital projects. He is joined by Pascal Seifert, VRED technical product manager at Autodesk, who provides a live demonstration of the software, showing its capability and flexibility. Together, the two show the tremendous capabilities of 3D rendering to speed up development times and complement physical modelling.