This joint Gravity Sketch & Unity webinar took place on Wednesday, 26 September 2018. Click on the links below to watch the recording.

The auto industry is undergoing change at an accelerated pace, and companies are searching for new ways to create and communicate more compelling, more expressive designs whilst shortening design cycles. A London based startup, Gravity Sketch, has developed a solution based upon the Unity real-time 3D platform to transform the creative process by allowing users to directly create and communicate concept designs in 3D.

In this session, James Robbins and Frank Naggies explore how VR creation tools are putting the designer back at the centre and facilitating the movement to a faster, more expressive and collaborative concept design process.

Alfa Concept 3.jpg

Design by James Robbins

This webinar will cover:

  • How designers are using Gravity Sketch throughout their design process and the integration in the wider workflow
  • The potential of immersive 3D tools in shortening design cycles and strengthening communication
  • Live demo showing the power of using these tools together to create the ultimate exterior

Design by James Robbins

This webinar will be presented by:

 James Robbins / Gravity Sketch

James Robbins is a senior designer with the Digital Modeling and Visualization group at Honda R&D inc. He mainly works with Alias and Modo but has now jumped head first into VR sketching, sculpting and modeling. James has always been interested in new design techniques and processes that can help the creative workflow.

James is a graduate of the Industrial Design: Transportation track from the University of Cincinnati. He’s worked with many talented and inspiring design, marketing and engineering teams across many design fields to develop and implement products from concept through production.

 Frank Naggies / Unity

Having worked in the games industry for 5 years, Frank joined Unity as Solutions Engineer in 2015 and helped build the automotive footprint for Unity in Europe.

About Gravity Sketch

Gravity Sketch a powerful and intuitive immersive 3D design software, used to create, iterate and communicate three-dimensional ideas between designers, engineers and decision makers. Gravity Sketch is transforming digital creation by developing an interface that puts the user at the centre of the creation process, bringing back a dose of craft into the digital world.

 About Unity

Unity is the creator of the world’s most widely-used real-time 3D development platform, giving developers around the world the tools to create rich, interactive 2D, 3D, VR and AR experiences. Unity offers solutions for connecting with audiences including automotive, film, gaming, and AEC (architecture, engineering, and construction), and automotive customers use Unity to create real-time experiences to improve design, engineering, training, marketing, and service. Learn more at:


Design by James Robbins