Opinion – Page 6
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Shanghai 2019 overview
Now the dust has settled on the biggest auto show of the year, we asked Drew Meehan join the dots of what we saw in April in Shanghai
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Student’s design review of Shanghai 2019
Winner of CDN’s CDAC award 2019, Liu Dong, walked the halls for CDN and reviewed the cars that caught his eye at the Shanghai’s motor show 2019
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Vision Gran Turismo – The Cars
(This was originally a bonus section attached to our essay about how car design and video games have overlapped in recent years, which you can read here.) A Rolling Start The idea of cars designed specifically for video games didn’t arrive suddenly. As well as its own in-game ‘LM Race ...
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The Winds of Time: What Makes a Design ‘Dated’?
“I used to like it, but it seems so dated now…”
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Trend report: Clerkenwell Design Week 2019
Clerkenwell Design Week is in its tenth year, and improving with age. We assess trends that are likely to bleed into automotive
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Tata’s H2X shrinks the bluff SUV format to city-car size
Substantially shorter than today’s popular B-segment SUVs, the Tata H2X concept previews an upcoming city-sized SUV
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The big trends for 2019 and beyond
Five non-design trends which will influence automotive design this year
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Design Essay: Lighting – Car Design’s Latest Battleground
Whether they’re ‘eyes’ or ‘brand signatures’, they’re designed for more than just night vision…
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Design Essay: The role of humans in AVs
Autonomous light commercial vehicles are a growing area – but where do humans fit into it?
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Design Essay: MBUX Reimagined
An expert takes on the task of suggesting how Mercedes’ new UX could be improved
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Car Design Essentials Part 3: Graphics
Designers talk of “having an eye for design,” an intuitive sense of what’s harmonious and what is undesirable but what exactly are the components of the criteria that they’re using? For automotive design it essentially breaks down into three steps, which we term ‘Bones, Muscles and Graphics’. In this final part, we examine the third element of evaluating automotive design, the graphic treatment (grilles, lamps, window shapes, shutlines, DRG, DLO, wheels)
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Car Design Essentials Part 2: Muscles
How do you teach automotive design students to develop a good eye for design; to intuitively draw vehicles with good proportions, pleasing lines and a strong design character? Essentially, it breaks down into three steps, which I term ‘Bones, Muscles and Graphics’. Over the course of three articles Nick Hull will introduce these steps and explain the components of each element that builds into a complete set of principles.
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Car Design Essentials Part 1: Bones
How do you teach automotive design students to develop a good eye for design; to intuitively draw vehicles with good proportions, pleasing lines and a strong design character? Essentially, it breaks down into three steps, which I term ‘Bones, Muscles and Graphics’. Over the course of three articles Nick Hull will introduce these steps and explain the components of each element that builds into a complete set of principles.
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Opinion: Why honest design matters
Mild misdirection or visual lying? Here’s a firm view on the trend of design fakery
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Design Essay: Changing The Game
Looking at what the virtual world can – and will – bring to reality
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Design Essay: Towards a new architecture
Two thoughtful, innovative concepts have advanced the discussion on autonomous cars
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Pickup Trucks: Where Next?
What does the expanding remit of the pickup mean for its designers?
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