IN THIS ISSUE

Renault R-Space

Mini Rocketman

Mercedes Concept A-Class

Ferrari FF

Bertone Jaguar B99

Infiniti Etherea

Buy this issue or subscribe  Apple  Google  Kindle Small

 

RENAULT R-SPACE

Renault R Space 1
Vehicle type: concept/5-seat minivan
Design Director: Laurens van den Acker
Director of Concept Cars: Alex Breun
Interior Design Director: Stephane Maiore
Interior Designer: Alexandre Gommier
Colour & Trim Design: Laurence Widmer
Project started: January 2010
Project completed: February 2011
Launch: Geneva/March 2011

 

“Some of the other ideas were more family-orientated, others more sporty. In the end Laurens went for a compromise between the two,” recalls Gommier. “We think the minivan has to be sexy, that it’s important to give emotion and feeling, which is why this front area is very dynamic and expressive. But at the same time we wanted to create a real universe around the rear passenger space.”

“We wanted to communicate the idea of an area that is multifunctional – it could be cubed, it could be circular, it could be anything. The first position is a flat bench-like area, so you can seat three people. The second position has a centre armrest, which makes it comfortable on long journeys. And the third one is an asymmetric layout that provides a booster seat for a child,” explains Gommier. The only setting not shown is the final one, in which the motors are disengaged to allow the blocks to be moved around by hand. “In this confi guration the child can go in the back and crawl around on the floor like a real playground, making up his own universe,” says Gommier. The seat presets are controlled via a small touchscreen inset into one of the white blocks.

Read the full design review


MINI ROCKETMAN

Mini Rocketman 1
Vehicle type: concept/2+1 seat city car
Design Director: Anders Warming
Interior Design Director: Oliver Sieghart
Colour & trim design: Annette Baumeister
Project started: February 2010
Project completed: February 2011
Launch: Milan/February 2011 
 

 

The Rocketman nears completion in the run-up to its debut in Milan. Sieghart says that integrating a premium/luxury quality was the biggest challenge: “We didn’t want to a make a cheap, small car; we wanted to understand future materials, and to use clever functionality to use the space in the best way. Space is luxury in this class.” Searching for this ‘luxury’ also meant close attention to detail and a focus on craftsmanship. “On the one hand it’s about using these lightweight materials and getting the most space, and on the other it’s playing with them in a MINI way – revealing things where you don’t expect.”

The fi nished Rocketman interior features a broad selection of materials: “We’ve used classic nubuck leather, modern motorsport materials like carbon-fibre, and sustainable materials such as paper. The IP is divided into two layers: nubuck coating for the top, and the lower area visibly the structure of the car”. MINI has made a feature of the carbon-fi bre chassis construction inside, and understandably so.

Read the full design review


MERCEDES CONCEPT A-CLASS

Mercedes Aclassconcept 1Many of the A-Class’s interior elements were inspired by aircraft engineering, ranging from the afterburners of the Grumman F14 Tomcat to the jet engines of an Airbus A340. At the same time the concept refl ects the bionic ideas from the futuristic Mercedes Aesthetics No.2 sculpture shown at NAIAS 2011. Gorden Wagener, head of design of M-B, smart and Maybach: “We wanted to transfer the main principles from the sculpture into the show car. A skeleton structure covered with textiles creates the volumes of the instrument panel and the middle console to bring a new sense of lightness into the cockpit. Our message is: Here comes a new generation of M-B interiors, in this case a very fresh, sporty and young design for the forthcoming A-Class.” The production car will not appear until 2012 however, and will be beaten to market by the new B-Class, which makes its debut at Frankfurt in September.

Vehicle type: concept/four-seat coupe
Interior Design director: Hartmut Sinkwitz
Lead Interior Designer: Hans-Peter Wunderlich
Interior designers: Jan Kaul, Andreas Frank
Colour & trim lead designer: Martin Bremer
Colour & trim design: Nicola Ehrenberg-Uhlig, Bozhena Lalova
Project started: August 2010
Project completed: November 2010
Launch: Shanghai/April 2011

 


 Titanium and silver tones are combined with a light, elegant beige, while Magenta is used to produce highlights that contrast with the silver paint fi nish of the car’s exterior. The dashboard has a translucent, stretchable textile lining which is vapour-coated with chrome particles, and makes visible the skeletal structure of the dash. On the passenger side of the center tunnel there is a slot for an iPhone which, when inserted, automatically synchronises with the multimedia system. All functions, including Internet radio, email and social networks, are shown as apps on the display and are operated via the rotary/push control.

The backlit airvents change colour depending on temperature – blue for cool, red for hot. “Our climate experts love the central vent since it leads fresh air directly to the rear compartment,” says Sinkwitz. The rotary/push control sits on a concave brushed aluminium panel that he compares to a gearbox bell housing.  

Read the full design review


FERRARI FF

Ferrari FF 1
Vehicle type: four-seat shooting brake
Chief Designer: Flavio Manzoni
Lead Interior Designers: Roberto Mastruzzo, Angelo Nivola & Edwin Osorio
Graphic Design: Billy Galliano
Project started: December 2008
Project completed: November 2010
Launch: Geneva/March 2011 

 

Photos of the FF production car. The interior continues the
approach taken with the 458 Italia, where the obvious use of
authentic aluminium castings and carbon-fi bre sets it apart
from other luxury cabins to give a more ‘premium functional’
feel. Three centre vents jut out like gun barrels, with two
supporting vents at each end of the IP. Note the extensive use
of contrasting double stitching, including on the sun visors and
headliner. The QuantumLogic infotainment, surround sound and
nav systems were developed by Harman specifi cally for the FF.
 
The steering wheel hub contains all the major driving controls, including the start/stop button, Manettino control and the indicators. All are set within an aluminium or carbon-fi bre surround. Note the huge revcounter with two supporting digital screens on either side. The left-hand screen shows water and oil temperature, fuel gauge, car map and km/h as a digital readout. The righthand screen displays the main speedometer, but switches to the rear-vision camera when reverse gear is engaged.

Read the full design review


BERTONE JAGUAR B99

Bertone Jaguar B99 1
Vehicle type: concept/4-seat sedan
Design Director: Michael Robinson
Chief Designer: Adrian Griffiths
Project Design Manager: Lee Perry
Interior designer: Stefano De Simone, Lou Weyen
Colour & Trim Designer: Giulia Cinti
Project started: October 2010
Project completed: February 2011
Launch: Geneva/March 2011 
  

 

Photos of the fi nished show car. The centrepiece of the interior is the piece of lacquered African wood that stretches from door to door, in the centre of which is hidden a pop-up screen. “The upper part of the dashboard is fi nished in the same soft, chocolate-coloured Italian leather as the upper door panels, creating a cocoon feeling inside. While this surface is concave, the wooden panel below is convex, so the details hidden in the shadow between them visually fall away from you,” points out Robinson. “There isn’t this big thing in front of your face, as you’ll fi nd with most wraparound IPs.” Instead of conventional outlets, air enters the interior via a full-width tube that runs between the upper and lower dashboard surfaces. “At one point we had six dials and two round air registers – there was an infl ation of round elements. So we went for this fl uidic design, which has a DNA-style spiral inside that guides air to different areas according to the setting.” The round HMI controller on the centre tunnel doubles as a gear
selector, and features a laptop-style trackpad interface on the top.
 
This ‘ripples on a lake’ effect was hand-crafted in clay, turned into a mould then laid up in African wood and lacquered for a high gloss. “It really underlines the refl ections, which repeat themselves in an unusual way to create a new form language,” says Robinson. “This way of treating wood in order to show off its mystique is going to be an interesting new artisan style in automotive interiors, I believe.”

Read the full design review


INFINITI ETHEREA

Infiniti Etherea 1
Vehicle type: concept/4-seat luxury coupe
Senior VP Design, Nissan: Shiro Nakamura
Infiniti Design Director: Takashi Nakajima
Project started: November 2009
Project completed: February 2011
Launch: Geneva/March 2011 
 

 

Centre console-mounted, solid billet gear selector continues the ‘preservation of physical luxury’ theme. Again, its base fl oats on a digital screen, which interacts with the position of the selector and features both a starter button and electronic handbrake. As Nakajima explains: “We’ve given it a centre console that dives towards the front of the car, leaving the horizontal IP theme visible. This creates a more open space for the passengers.”
 
The central infotainment screen is touch-activated and sits above a horizontal aluminium trim. This latter feature showcases a new way of layering traditional Japanese decorative paper, called Kasane-Washi, which is designed to enhance visual texture.

Read the full design review

 

Buy this issue or subscribe  Apple  Google  Kindle Small

 

Magazine

ZMAG IM SUMMER 11 1